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godot-csharp

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godot-csharp-input-event-gesture-handler

A comprehensive solution for handling touch and gesture inputs in Godot Engine using C#. The InputEventGestureHandler class provides high-level gesture detection and emits events for various touch gestures such as taps, swipes, pinches, twists, and more.

  • Updated Oct 21, 2024
  • C#

Architecture-focused navigation and lightweight C# workflow tools for Godot. Organize scripts, scenes, systems, and folders independently of the FileSystem, with optional formatting and namespace refactoring. The long-term goal is to evolve System Explorer into a lightweight C# IDE inside Godot.

  • Updated Sep 28, 2026
  • C#

GameFrameX UI FairyGUI — FairyGUI adapter for the GameFrameX UI system. Provides FairyGUI-native form instantiation (UIPackage.CreateObject), GComponent-based UI groups with GRoot integration... | GameFrameX UI FairyGUI — GameFrameX UI 系统的 FairyGUI 适配器。提供 FairyGUI 原生窗体实例化(UIPackage.CreateObject)、基于 GComponent 的 UI 分组与 GRoot 集成、…

  • Updated Aug 30, 2026
  • C#

GameFrameX Web — Godot HTTP request management package. Provides async GET and POST operations with string or byte array responses, support for query strings, custom headers, form data, and ra... | GameFrameX Web — Godot HTTP 请求管理功能包。提供异步 GET 和 POST 操作,支持字符串或字节数组响应,支持查询字符串、自定义请求头、表单数据和原始字节负载,以及基础/全局请求配置(自动追加请求头、查询参数、表单数据)和可配置超时。

  • Updated Aug 30, 2026
  • C#

GameFrameX Scene — Godot scene management package built on YooAsset. Handles async scene loading/unloading with configurable LoadSceneMode, progress tracking, active-scene ordering system, aut... | GameFrameX Scene — 基于 YooAsset 的 Godot 场景管理功能包。处理异步场景加载/卸载,支持可配置 LoadSceneMode、进度追踪、活跃场景排序系统、自动相机刷新,以及场景状态变更的事件通知。

  • Updated Aug 30, 2026
  • C#

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