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Bleak Game Engine Version PreAlpha 1.3

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Bleak Game Engine PreAlpha 1.3

An SDL2 application written in C++ by John Hippisley, July 2020
Default tilemap loaded is level/default.data.

Usage

Linux/Mac:

 ./build [-f <target FPS> ] 
Windows:
 start build.exe [-f <target FPS> ] 
Note: FPS is 60 by default.

Controls

Arrow Keys	- Move the player
Z		- Jump
A		- Super jump (for debugging)

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Bleak Game Engine Version PreAlpha 1.3

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