A fork of AppShortsies made for launching FNF and non-FNF executable. Available for Windows, macOS, and Linux.
These screenshots may be outdated. But nontheless, still the same interface.
Empty Screen
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Main Content with banner, README and Changelog
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Main Content without banner, README and Changelog
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Download an engine in the launcher
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GameBanana Integration with Deeplinks
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Settings Menu
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Check out our discord server for our development updates. Every commit or every development phase will be there, (almost) every time we make a change.
You can get the latest stable version of Solar Launcher here. We recommend you to download the latest stable version.
If you want nightly, here's the link for each platform.
- solarlauncher-macos-latest-aarch64-apple-darwin
- solarlauncher-macos-latest-x86_64-apple-darwin
- solarlauncher-ubuntu-latest-x86_64-unknown-linux-gnu
- solarlauncher-windows-latest-x86_64-pc-windows-msvc
Drag and drop mods. Either that's from a non-engine or a engine. Select if you want to pick a folder or select one of the instance you have.
Literally supports any executables. This gives you flexibility for... something I guess? We don't have any advantages on this, other than running for bottles or wine in Linux.
This is probably obvious, but we support desktop cross platform for Windows, Linux, and macOS. Sadly, we do not plan to make Android and iOS.
Solar Launcher supports deeplinks, that means, you can install mods and whatnot directly to the launcher easily! To call it, just do solar-launch://gb-mods/{gamebanana-game-id}. We directly support GameBanana.
Wanna try it out? Click here - Use the website instead. Github doesn't allow deep links.
Leaving the Launcher just to get a specific engine takes too long. We've made it where you can download Solar, Codename, Psych, Funkin, and more (if you decide to add more via settings) directly in the launcher!
Deleting and disabling mods are now easier than ever! Just click on a checkbox to toggle, and click on the trash button to delete that mod forever. A folder button to open explorer, a transfer button to transfer the mod to another instance, and a editor button to open your editor in that mod!
This project is licensed under the MIT License. See the LICENSE file for details.





