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PedroPPMN/README.md

Hi, I'm Pedro Paulo Macedo Neto 👋

Tech Lead and M.Sc. in Computer Science with 8+ years of experience building multiplayer, XR, and real-time 3D applications with Unity and Unreal.

I currently lead the development of a multiplayer educational platform, where I:

  • architect and implement the full networking layer using NGO (Netcode for GameObjects) and RPCs
  • manage CI/CD pipelines for Windows, macOS, and Oculus Quest 2/3
  • operate a headless server on AWS EC2 for client communication and user allocation
  • support the team through sprint leadership, technical decisions, internal tooling, and infrastructure
  • built a modular 3D asset bundle library integrated with backend services to deliver class-specific content

I’m passionate about game development, simulators, serious games, XR, and scalable real-time systems.

🔧 Core Stack

  • Languages: C#, C++, Python, Java, SQL
  • Engines & XR: Unity, Unreal Engine, UGS, NGO, HoloLens, Oculus Quest
  • Cloud & DevOps: AWS EC2, Docker, Azure DevOps, GitHub/GitLab/Bitbucket, CI/CD
  • Data/ML: Pandas, NumPy, scikit-learn, Matplotlib

📌 Current Focus

  • Multiplayer architecture in Unity
  • Cross-platform XR delivery pipelines
  • Team leadership and engineering productivity

📫 Contact


Core Stack


Csharp C++ Python Unity Unreal AWS Azure DevOps Docker Git Rider MySQL PostgreSQL

Platforms


Android Windows Linux Apple/macOS

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