This repository contains an SDK that can be used to create modifications ("mods") for (or port Doom3 mods to) KROOM 3.
It contains (mostly) the same source files as the gpl release of Doom 3 BFG, but these are taken from KROOM 3 and are licensed under GPLv3, not the SDK license.
Compiling its straight forward following these steps:
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For Windows 10/11:
- Install Visual Studio 2022 Community Edition With C++ Workspace.
- For x64/x86 run cmake_msvc.cmd bat file.
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For Windows 7 (Untested):
- Install Visual Studio 2019/2017
- Download and Install DirectX SDK June 2010
- For x64/x86 run cmake_msvc.cmd bat file.
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For Debian base distros
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Open a terminal in neo/ folder and run:
chmod +x cmake_linux.sh -
In the same terminal run:
./cmake_linux.sh gcc debug
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