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Subtitles #10

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@icculus

It would be cool if we could do subtitles for the games. Dragon's Lair only has talking in the attract mode and Daphne's speech before you fight the dragon (and Dirk says "uhoh" and "wow" in two places), but other games might have more.

It could just be a "show this string for X milliseconds when we hit frame Y of the disc" or whatever, and then maybe have separate lua tables for different translations, if we want to get really hardcore.

We would need a way to blit sprites on top of the laserdisc video (which we need for Cliff Hanger and other titles anyhow), and a font we share between games.

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