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Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/CHANGELOG.md
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### Fixed
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- Issue where every `NetworkObject` that started before a session logged a "Did not register because there is no session in progress!" warning when `NetworkManager.LogLevel` was `Developer`. Only `GhostObject` instances log it now. (#4245)
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- Fixed a NullReferenceException that would be thrown if a MonoBehaviour derived from NetworkManager defines it's own Awake or OnEnable. (#4244)
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- Issue where the unified bootstrap created a second world that ran a duplicate of every default system next to the default world. (#4243)
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- Ensured a useful and human readable error is logged when a NetworkVariable is trying to serialize a private or protected type. (#4239)
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- Issue where `NetworkAnimator` logged an error for a trigger-conditioned transition into an Exit node, and a client that joined during that transition, or during one into a sub-state machine, did not synchronize with it. Transitions that pass through Exit, Entry or sub-state machine nodes now resolve to the state they reach, and a late-joining client cross-fades from the matching originating state when several states transition into the same destination. (#4238)
Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/ValidationExceptions.json
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{
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"ValidationTest": "NDA Keyword Validation",
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"ExceptionMessage": "#if UNITY_7000_0_OR_NEWER",
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"PackageVersion": "3.2.2"
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"PackageVersion": "3.3.0"
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},
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{
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"ValidationTest": "NDA Keyword Validation",
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"ExceptionMessage": "File 'Editor/InScenePlacedProcessor.cs' contains deny-listed keyword pattern '(?<!BestPracticeUnderstandingPerformanceIn)unity[ _]*7' It must not be published",
Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/package.json
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"name": "com.unity.netcode.gameobjects",
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"displayName": "Netcode for GameObjects",
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"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
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