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PredatorCZ
idTechToolset
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<?xml version="1.0"?>
<toolset_name>idTechToolset</toolset_name>
<toolset_description>idTech Toolset is a collection of modding tools for titles running under idTech engine.
This toolset runs on Spike foundation.
Head to this **[Wiki](https://github.com/PredatorCZ/Spike/wiki/Spike)** for more information on how to effectively use it.
**[Latest Release](https://github.com/PredatorCZ/idTechToolset/releases)**
## Release authenticity
Every release asset will contain corresponding `.sig` file, together with [Sign Key](sign_key.asc) can be used to verify asset via gpg.
Simple usage:
```bash
gpg --import sign_key.asc # Required only once
gpg --verify <asset_name>.sig
```</toolset_description>
<md5mesh_to_gltf name="MD5 Mesh to GLTF">Converts ASCII MD5 mesh into GLTF.</md5mesh_to_gltf>
<md5anim_to_gltf name="MD5 Anim to GLTF">Converts ASCII MD5 animations + input gltf into merged GLTF.</md5anim_to_gltf>
<def_dump name="Dump DEF">Dumps animation frame events from `.def` file into Source Engine QC commands.</def_dump>
<toolset_footer>## License
This toolset is available under GPL v3 license. (See LICENSE.md)\
This toolset uses following libraries:
- Spike, Copyright (c) 2016-2024 Lukas Cone (Apache 2)
</toolset_footer>
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